11 Rules You’re Getting Wrong In Monopoly The Board Game
The Board Game Sanctuary Presents
11 Rules People Play Incorrectly In Monopoly The Board Game
Monopoly is a board game that has traversed the sands of time, being played from generation to generation and from cardboard to the digital platform. It is such a memorable game because its fun playing with paper money, rolling dice and playing for hours and hours using house rules that have either developed or evolved over time.
This video aims to clarify some of the actual Monopoly Rules that players may not be aware of.
Please don’t let this change the way you play because if what you’re doing is fun, keep playing it your way!
The Board Game Sanctuary aims to share the hobby of board gaming with the community in a passionate, fun, educational and light hearted way that introduces the world of gaming to newcomers.
Credits to the Monopoly Rule Book Hasbro Gaming 2013
You're actually wrong about the last one. It is true that a bankrupted player's properties are auctioned if they owe the bank money, but when they are in debt to another player, said player collects all of their properties, as well as any get-out-of-jail-free cards they may have. The player must then unmortgage any of the new properties or just pay the interest like you said earlier in the video.
rule 11 is only if you go bankrupt to the bank. If you bankrupt to a player all houses/hotels are sold and then the player gains all property and money. The previous mortgage rule applies and must be paid when acquired.
What happens when a player cannot afford rent to another player, but they own properties? Must they first sell all their houses, then mortgage all their properties, and if they still cannot afford rent, they must forfeit to the other player their properties that recently mortgaged? Or, can they just give up their properties to the other player without mortgaging them, along with all their cash? (Do they even also get the insufficient cash from a bankrupt player or does it go back to the bank?)
Me as a kid chilling with 4 hotels on old Kent road
I've never played a game of monopoly where we did auctions on anything
If a player purchases a mortgaged property, they have the option of leaving it mortgaged, but must pay 10% of the board price, as was stated. However, when the player later unmortgages the property, they must again pay the 10% fee.
A bigger rule often overlooked is that the supply of houses and hotels are limited to 32 and 12, respectively, and the cost of a hotel is $50, $100, $150 or $200 plus four houses, not just $250, $500, $750, or $1000. If the houses aren’t available because they’re on other properties, hotels cannot be built. Putting four houses on each property in the two cheapest color groups and at least eight houses on any other color group or groups uses up 28 houses, and not even the most expensive color group can be developed up to the critical three-house-per-property level. If you own the three cheapest color groups and your last opponent owns the most expensive five (plus the railroads and utilities), you’re still the most likely to win the game, but only if you soak up (or monopolize) the houses.
can someone please explain to me the reason for mortgaging a house in the game? you dont get money off of it so why do it?
There’s house rules you know and it’s an official game mode on Switch Monopoly.
Can one sell mortgage properties to the bank?
What the differences between "Advance to the NEAREST railroad" and "Advance to the NEXT railroad"
The ending omg you is rich bish
Also 2 I never did that. I thought only the player who landed decided whether or not they bought it. And if they didn’t just went to the next player to roll
I actually read the entire monopoly, I swear
3:08 You say "..pay the rest of the mortgage off later." You have to actually pay the 10% interest AGAIN on top of that.
00:05 Monopoly Mega remember you have to go around the board once before you can buy anything
My Variation: Trading is disabled. Instead, there's two new actions, "Takeover" and "Buyout".
"Takeover": Players CAN gain other players properties without trading, even with buildings and a complete set. To do so, pay the bank the listed price plus the current rent Times two(so it’s like this:
(Current rent you paid to the original owner+Listed Price) X2 to the bank) to break their set, steal their property with the buildings they have, and there you have it, you stole a huge property from them. Now they can’t build any houses and you may be able to charge a huge rent(too bad you don’t have a full set, if that’s the one that completes a set then lucky you, build away!)! It’s pricey, so think twice before doing so! Remember to do it before your opponent’s(that you have paid rent to) turn comes up again, or you lose the chance to do a Takeover.
Example: I have the Boardwalk property(listed price is $400) and you just landed on it. You have to first pay the rent to me(E.G. Boardwalk rent with no houses/hotels is $50), then, before my turn comes up, pay the rent plus the listed price then Double them. So the Price is like this if you're attempting to Takeover my Boardwalk as an example(with no buildings):
(50 for the rent+400 for the listed price)X2=$900
Pay that amount to the Bank before the targeted player's turn and you can Takeover the property from another player, and that property is all yours(The targeted player may get it back if they have the funds, but they must follow the rules I mentioned before attempting the Takeover). Oh, by the way, this works even on a complete set. You can even keep all the houses AND/OR hotels, thus disabling the targeted player's ability to build houses or Hotels!
"Buyout": The auction will start at 10% of the listed price. Anyone can bid, including the player who started it. Increments cannot be over $25 every bid. The maximum bid is twice the value of the listed price. However, if a player bids that Value, the Auction immediately ends and that player will immediately pay that price and get the Property.
I actually didn't know you could build houses or hotels on any turn, but I use it as a rule because otherwise ppl just interrupt everyone else's turn constantly to buy a singular house, and it drives me crazy. I also use Free Parking, but ik it's not an official rule. I also didn't know for the longest time that a property went up for auction if the person who landed on it doesn't want it/can't buy it. Everything else was basically common sense to me.
im suprised this wasn't mentioned but rule 12. If a player is in Jail, they can STILL collect rent from other players.
i once played a game against someone who had a house rule that you could only buy one house at a time! This was very annoying since i had enough money to put 3 houses on each one.
what is 10% of utilities like electric company and water works I hear that in the online monopoly board game it's 83 but I'm not sure
Comeon youtube this Channel neeed more subs 🙂
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Another way to make the game super fast is to only play until 1 is bankrupt. If you feel that people are going to go bankrupt in 20 minutes, then maybe up the 1 to smth else.
The rules also have a situation not accounted for:
The chairman of the board chance card, which makes you give 50 to every player.
If you some how don't have enough, you would technically go bankrupt to everyone at once.
To mitigate this, give the money in player order. Starting with the player to your left?
My fam plays different and we liek it
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00:00:05 – 00:00:06 Remember you have to go around the board once before you can buy anything @boardgamesancutary
I agree with 9 out of the 11 rules. But there are two rules I don't agree with. The rules I disagree with are as follows:
1) I believe that you should wait your turn before buying any houses or initiating any trade offers. Because if you decide to buy houses or start trade negotiations with other players it could cause chaos and confusion as to what's what. Waiting until it's your turn establishes better organization, less confusion and keeps everything in its proper order.
2) The other rule I disagree with is when someone goes bankrupt. I believe that all of the property of the bankrupt victim should go to the person who's property they landed on; but it should not go up for auction.
I love the end
it's crazy when realizing a lot of regions are having these same wrong rules even before the internet era
Since when did people think the first one was a rule
You can't buy a hotel on a property after someone rolls to land there but before they actually move or pay you rent at the going rate, though, can you?
Wait what? I swear when you go bankrupt all your properties go to whoever forced you into bankruptcy. (And if they can't afford the interest on your mortgages, they go bankrupt too!)
It’s 2 AM. Why am I watching this.
I like the 1st rule because it stops the first player from having such a big advantage over the last player to roll their turn.
If you go last, especially if you play in a 6 player game you’re almost guaranteed not to win since you won’t be able to get any property without trading money.
I usually play with Disable Auctions tbh, especially with only 2-3 players… getting to buy Boardwalk for $20 seems too OP ngl
thank you! Monopoly is much more palatable when played correctly.
I know all these
2 what haens if there are only 2 players????
thx m8
I'm pretty sure the properties are only auctioned off if the player goes bankrupt to the bank.
If a player is the reason for bankruptcy, then that player receives the properties
when I played monopoly on my xbox360 when a player is bankrupt all there properties to to me so is this true
In our circle we play by the printed rules with one exception: A player landing on an unowned property cannot simply buy it at the printed price; it immediately goes up for auction. The first thing this does is eliminate the advantage for players rolling the dice and initially moving before others. More importantly, through auctions a true open marketplace price is paid for properties, as was intended before the Quakers took over the game. Players can abstain from bidding on properties in which they have no interest, and bid aggressively on properties that suit their strategic plans.
One might think that many auctions lengthen the time of the game. Actually, they shorten the playing time, since players more quickly assemble monopolies. Those who argue that improving the skill factor ignores the fact that luck is a part of life, should realize that the Dice, Chance and Community Chest remain considerable luck factors. If a game of pure chance rather than skill is preferred, then play Bingo. Meanwhile, we greatly enjoy the above described version in which the factor of skill is enhanced.
what is the use of the blank property card?
don't properties typically appreciate in value? why would you have to sell your houses and hotels for 1/2 price? wouldn't it gain value after you bought it? maybe i'm wrong, but it seems like that rule is not correct when compared to real life.
Guess I was right about the free parking
i play monopoly empire in my class (sometimes) and once i got so lucky with the empire cards and they took everyones top billboards away and i won! 🙂
I'm confused about the mortgage part, what does that mean and do?
ahhhhahahaha
If you play the games iPad version for example you don't have to worry about the rules as you can't cheat