How to play Monopoly Mega
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RULES:
This version of monopoly uses the same rules as the regular rules of monopoly except for these changes. For a refresher of those rules, check out this video. Each player is given an extra 1000 dollar bill in addition to their starting cash. Roll only the two white dice to determine turn order. On your turn roll all 3 dice. The blue die is the speed die. If dots appear on all 3 dice, then add them all together and move. If you roll mr monopoly, after to move and take your turn according to the white dice, you get to move to the next available unowned property and buy it. If all the properties are owned, then move to the first property where you need to pay rent. If all your opponent’s properties are mortgaged, then stay where you are. An opponent can’t build or trade until your Mr. Monopoly move is completed.
If you roll the bus, then first make your normal move with the white dice, then after that you may either take a bus ticket or move to the nearest community chest or chance space in front of your token.
Refer only to the white dice when determining doubles. If doubles entitle you to roll again, you may use a Bus Ticket in place of rolling the dice. While in JAIL, roll only the two white dice. If you pay beforehand to get out, roll all three dice. If you roll TRIPLES move ahead to ANY space on the board. Do not roll again. You do not go to Jail if you’ve rolled doubles twice before rolling triples.
Each color group has one additional property. You may build houses and hotels once you own all but one property in a color group. If you own all of the properties of a color group, and have built hotels on each, you may then build SKYSCRAPERS. Refer to the property’s Title Deed for the cost of a Skyscraper as well as the amount of rent you can collect from having one. You are entitled to collect TRIPLE rent on any unimproved property in a group once you own all of its properties. You may not mortgage any property of a group until all houses on it are sold back to the bank. If you acquire the final property of a group, after previously building on its other properties, you must un-mortgage this property immediately, if it is mortgaged, and build it up according to the “even” building rule or, if you can’t afford to do so, you must redistribute existing houses among all properties of the group. You may need to break down hotels to do this. You may sell a Skyscraper back to the bank for half its value and revert it to a hotel.
You may improve your Railroads by building a TRAIN DEPOT on it for the cost of $100. A Train Depot doubles the rent due for the Railroad. You don’t need to own multiple Railroads before building a Train Depot on one. Train Depots may be sold back to the bank for $50 each.
On any turn, you may choose to use a Bus Ticket, if you have any, instead of rolling the dice. If you do, move forward to any space on the same side of the board. Corners are the final
space on each side, as well as the first space of the next side. After using a Bus Ticket, it is removed from the game and may not be used again. When an “All Tickets Expire” card is drawn, all other Tickets in the hands of the players are lost to the bank. If a Bus Ticket or Mr. Monopoly roll causes you to pass GO, collect $200 as usual. All Bus Tickets should be revealed as collected and kept face up.
If you land on the auction space, pick an unowned property for the Banker to auction off. If all of the properties are owned, you must move ahead to the property on which you need to pay the highest rent. If there is a tie, then move to the closest one.
If you land on the birthday gift space, collect $100 from the Bank, or draw a Bus Ticket for use on a later turn. Your choice. If you land on the bus ticket space, take a Bus Ticket and keep for use on a later turn. Do nothing if no Bus Tickets remain. Apart from these chances, the rest of the rules are the same as regular monopoly.
imagine skycrapers on boardwalk
Is train station counts as next unown property ?
How and where can I buy this monopoly mega edition USA version specifically in india?
I love Monopoly Mega!
My speed dice is red 😂
Skyscrapers make oponents get bankrupt fast
The fact that you can build houses/hotels with only 2/3 or 3/4 of the properties I think makes the game a lot more interesting.
ONG. that move to the property where u must pay highest rent card is crazy. my dsughter landed on it and had to move to boardwalk with a skyscrapper. $3000. it happened twice
In principle, I like this edition as it adds more complexity and has been proven by simulations and official research to add more strategic freedom which is a good thing. It boggles my mind though at how the rules manage to skip some very important details. I haven't been able to get these things clarified:
1. "You may not mortgage any property of a group until all houses on it are sold back to the bank." Sounds good, there is just that little question as to what "it" is referring to in this case: to the property or to the group. Hilarious!! So, do I need to sell ALL houses of the entire group if I want to mortgage a property from this group or do I only need to sell all houses on the property (meaning that other properties of the group may retain 1 house)?
1.1 If all houses of the entire group need to be sold then it MUST mean that a mortgage on a property is a major hindrance to the entire group and thus I shouldn't be able to collect either the double rent if I own all but 1 properties, nor should I be able to collect triple rent on the rest of the properties without the mortgage.
1.2 If all houses of the property are need to be sold in order for it to be mortgaged then it means that a mortgage does not "ruin" the group and I probably should be able to at least collect the double rent for the rest of the properties (not sure about triple rent, since 1 property is mortgaged).
Note that if you need to sell all houses of the group in order to mortgage a property while collecting double or triple rent seems to be a logical contradiction.
So, how should we play it?
The rule about moving to the next space you must pay rent can be used to create a devilish strategy. It's how I won my last 3-player game.
See, I owned all the cyan properties, and all the browns. Player 2 owned the station on that side of the board. I built up houses on the cyans and noticed the players kept rolling Mr Monopolies fairly often, forcing them to come over to my side of the board due to how most of the rest of the board was split between the other two players.
I mortgaged the brown properties to prevent them from being forced to move to those, as they're low-rent and unlikely to turn a profit.
As a result, whenever player 2 rolled a Mr monopoly on the last side of the board (green-dark blue), he would be forced to move straight to the cyans with houses. I was able to quickly gather enough rent to buy skyscrapers and bankrupt player 2. Player 1 would be forced to go to the station rather than my properties, but the dice odds were still in my favour for regular movement.
Never thought I'd see the day when casually buying all the browns off the other players for 100 each would turn out to be such a good strategy.. .xD
at least in this monopoly you can actually pick where you go sometimes, in the original monopoly you can only pick if you want to get out of jail or not, or you can cheat and pick your dice roll/skip your turn
but why would somebody pay rent for a train depot?, depot is where the trains are stored
I seen this video 4 times. And the rules are still confusing
The blue dice is goofy im not using it too confusing
Monopoly with extra steps
Can someone explain what the unimproved Property rule means?
What if i roll double and Mr monopoly at the same time ? 1:19
You should buy properties
😊
You should have a talking place it to the board and get the transport chance car 🚨🙏 if monopoly go to jail then you could have it to roll the dice and tomato and roll double
Can you please do a how to play monopoly godfather
4:04 if you have to go to the highest rent, can you pass Go?
Skyscraper + Boardwalk = Friend Ending Simulator
2:40 — What do you do if you need to break hotels down but all of the houses are gone, and you can't afford to build a whole new hotel?
I love this version. It adds more, but uses the blue dice to speed up the game.
I own this game, but never played it. It looks like it will take forever with so many more properties. I don't think I like the bus ticket component. I would prefer it if they released a variant of the original game that fixes some of the issues in the regular game causing the orange and red properties to be overvalued. This is due to the fact that players go to jail to often in the normal game because there is a "Go to Jail" square on the board. In terms of game design, that is one of the worst components of the game because it makes the green, blue, and brown properties not as good as the properties after jail. It overvalues orange and red because players are going to jail too often.
0:16 $1000 bill
0:27 3 dice?!
0:41 Roll mr Monopoly or Bus?
0:55 Mortgaged Properties.
1:17 Community Chest or Chance?
1:31 Roll dice In Jail!
2:06 Skyscraper
2:32 Mortgaged Final Property
2:52 Breaking Down Hotels
2:59 Selling A Skyscraper
3:14 Train Depot
3:27 Bus Ticket
3:38 Corners
3:45 Expire All Bus Tickets😢😢
3:50 Bye Bye Bus Tickets
4:05 Auction Space
4:20 Birthday Gift Space
4:28 Bus Ticket Space
4:42 Outro
1:30 BEST WAY TO GET OUT OF JAIL.
2:23 4 PORPERTIES
2:58 I DONT WANT TO SELL A SKYSCRAPER.
3:30 HELP
3:40 the bank tray is emty
2:55 you may sell a skyscraper back to the bank or have its value and downgraded to a hotel 🏨